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Quantum Fighterpad Controller | 
enlarge | From: Interact Category: Video Games
Buy New: $2.96
New (3) Used (5) from $2.93
Rating: 21 reviews Sales Rank: 12643
Platform: Sega Dreamcast Media: Video Game Operating System: Sega Dreamcast Shipping Weight (lbs): 1.2 Dimensions (in): 9.2 x 7.6 x 3.5
UPC: 741948200090 EAN: 0741948200090 ASIN: B00000K13E
Availability: Usually ships in 1-2 business days
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| Customer Reviews: Read 16 more reviews...
Quantum Fighter Pad February 7, 2006 Wu-Tang_Assassin (California) Someone gave this to me, as an extra controller to use for my Dreamcast, so I wasnt using it for fighting games etc. I was using it for normal games. So for that, it wasnt good at all. Didnt like the feel of it really, and the buttons were that great. Not really recommended.
Not bad July 9, 2003 Ian Buck (VA) It was cheap at the time when I got it. I liked it cause it was another controller for me. I do like how you can program your moves when you play games. Oh, and the directional pad does work very well, and is recommened for the game Shen Mue. Although it's good like this there is still a problem. My controller ended up having the analog stick lose grip of the turn base thingy. So now my analog stick spins around continuously.
An Absolute Must NOT Buy May 13, 2003 J. C. Gnam (Providence, RI United States) 11 out of 11 found this review helpful
The whole point of a six button controller like the Quantum Fighter pad is to give players of Capcom fighting games which use a six button layout 6 buttons, instead of 4 buttons with 2 triggers or shoulder buttons. The problem with shoulder buttons is the action of pressing them with your index finger forces your thumb to pull away from the D-pad, making special moves very hard to pull off.Well, the 2 extra buttons on the Quantum pad, instead of performing the action of the shoulder buttons, perform the action of the A and X buttons, which acomplishes absolutely nothing. Furthermore, the shoulder buttons on the Quantum are big, and take a long time to push, hindering your timing on special moves even more. I'm returning mine immediately. If you want a 6 button pad, go with a Madcatz or an Ascii!
Perfect for Hacking! June 26, 2002 C. Vang (somwhereland, Alaska) 2 out of 4 found this review helpful
The reason I bought this controller is so I can hack it into a Joystick with arcade parts I bought...Why not use the regular dreamcast controllers, you ask? Because the LR buttons are analog and it's hard, if not impossible, to locate a soldering point. For whatever reason, I think it's security, that Sega made their controllers with their L R buttons weird, using a magnet to complete the circuit. Although you can't use the LR buttons (or the analog directional pad), I've heard that if you remove it, the dreamcast is smart enough to know that and won't operate. This is something I have to confirm. With this controller, it comes with six digital buttons that I could use to solder my arcade buttons to.
Limitations make it useless July 16, 2001 David T. Catmull (LA, CA) 5 out of 6 found this review helpful
Since you can't program the top buttons to act like the trigger buttons, you can't achieve the true 6-button layout, and that destroys the purpose of having a controller like this. I'm returning mine tomorrow.
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